Initial commit - some engine bugs stopping compiling

This commit is contained in:
Will
2026-03-29 15:52:42 +01:00
commit 3d573a200e
361 changed files with 332759 additions and 0 deletions

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/*
* Full compatibility GL MX
*
* GLAD: $GLAD --out-path=$tmp --api="gl:compatibility" c --loader --mx --mx-global
* COMPILE: $GCC $test -o $tmp/test -I$tmp/include $tmp/src/gl.c -ldl
* RUN: $tmp/test
*/
#include <glad/gl.h>
int main(void) {
GladGLContext gl = {0};
(void) gladLoaderLoadGL();
(void) gladLoaderLoadGLContext(&gl);
return 0;
}

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/*
* Full core GL MX
*
* GLAD: $GLAD --out-path=$tmp --api="gl:core" c --loader --mx --mx-global
* COMPILE: $GCC $test -o $tmp/test -I$tmp/include $tmp/src/gl.c -ldl
* RUN: $tmp/test
*/
#include <glad/gl.h>
int main(void) {
GladGLContext gl = {0};
(void) gladLoaderLoadGL();
(void) gladLoaderLoadGLContext(&gl);
return 0;
}

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/*
* No extensions compatibility GL MX
*
* GLAD: $GLAD --out-path=$tmp --api="gl:compatibility" --extensions="" c --loader --mx --mx-global
* COMPILE: $GCC $test -o $tmp/test -I$tmp/include $tmp/src/gl.c -ldl
* RUN: $tmp/test
*/
#include <glad/gl.h>
int main(void) {
GladGLContext gl = {0};
(void) gladLoaderLoadGL();
(void) gladLoaderLoadGLContext(&gl);
return 0;
}

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/*
* No extensions core GL MX
*
* GLAD: $GLAD --out-path=$tmp --api="gl:core" --extensions="" c --loader --mx --mx-global
* COMPILE: $GCC $test -o $tmp/test -I$tmp/include $tmp/src/gl.c -ldl
* RUN: $tmp/test
*/
#include <glad/gl.h>
int main(void) {
GladGLContext gl = {0};
(void) gladLoaderLoadGL();
(void) gladLoaderLoadGLContext(&gl);
return 0;
}

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/*
* MX GL 2.1 All extensions
*
* GLAD: $GLAD --out-path=$tmp --api="gl:compatibility=2.1" c --loader --mx --mx-global
* COMPILE: $GCC $test -o $tmp/test -I$tmp/include $tmp/src/gl.c -ldl
* RUN: $tmp/test
*/
#include <glad/gl.h>
int main(void) {
GladGLContext gl = {0};
(void) gladLoaderLoadGL();
(void) gladLoaderLoadGLContext(&gl);
return 0;
}

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/*
* MX GL 2.1 No extensions
*
* GLAD: $GLAD --out-path=$tmp --api="gl:compatibility=2.1" --extensions="" c --loader --mx --mx-global
* COMPILE: $GCC $test -o $tmp/test -I$tmp/include $tmp/src/gl.c -ldl
* RUN: $tmp/test
*/
#include <glad/gl.h>
int main(void) {
GladGLContext gl = {0};
(void) gladLoaderLoadGL();
(void) gladLoaderLoadGLContext(&gl);
return 0;
}

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/*
* MX global generation, should compile basic API
*
* GLAD: $GLAD --out-path=$tmp --api="gl:compatibility" c --loader --mx --mx-global
* COMPILE: $GCC $test -o $tmp/test -I$tmp/include $tmp/src/gl.c -ldl
* RUN: $tmp/test
*/
#include <glad/gl.h>
#include <stddef.h>
typedef void (*VOID_FUNCPTR)(void);
VOID_FUNCPTR loader_userptr(void *userptr, const char *name) {
(void) name;
(void) userptr;
return NULL;
}
VOID_FUNCPTR loader(const char *name) {
(void) name;
return NULL;
}
int main(void) {
GladGLContext gl = {0};
gladLoadGLContextUserPtr(&gl, loader_userptr, NULL);
gladLoadGLContext(&gl, loader);
gladLoaderLoadGLContext(&gl);
gladLoadGLUserPtr(loader_userptr, NULL);
gladLoadGL(loader);
gladLoaderLoadGL();
gladSetGLContext(&gl);
(void) gladGetGLContext();
return 0;
}

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/*
* Full compatibility GL MX should not contain any symbols in COMMON section,
* to prevent linking issues with OSX.
*
* Only tested here under the assumption that this build contains the most symbols.
*
* See: https://github.com/Dav1dde/glad/issues/158
*
* GLAD: $GLAD --out-path=$tmp --api="gl:compatibility" c --loader --mx --mx-global
* COMPILE: $GCC -c -o $tmp/test.o -I$tmp/include $tmp/src/gl.c -ldl
* RUN: [ "$(nm $tmp/test.o | grep ' C ' | wc -l)" -eq "0" ]
*/
#error "this testfile should not be compiled"