Initial commit - some engine bugs stopping compiling

This commit is contained in:
Will
2026-03-29 15:52:42 +01:00
commit 3d573a200e
361 changed files with 332759 additions and 0 deletions

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#![deny(warnings)]
/**
* Full core GL, should compile
*
* GLAD: $GLAD --out-path=$tmp --api="gl:core=" rust
* COMPILE: cp -r $test_dir/. $tmp && cd $tmp && cargo build
* RUN: cargo run
*/
extern crate glad_gl;
extern crate glfw;
use glad_gl::gl;
use glfw::Context;
fn main() {
let mut glfw = glfw::init(glfw::LOG_ERRORS).unwrap();
let (mut window, _events) =
glfw.create_window(300, 300, "[glad] Rust - OpenGL with GLFW", glfw::WindowMode::Windowed)
.expect("Failed to create GLFW window.");
window.set_key_polling(true);
window.make_current();
gl::load(|e| glfw.get_proc_address_raw(e) as *const std::os::raw::c_void);
glfw.poll_events();
unsafe {
gl::Viewport(0, 0, 300, 300);
gl::ClearColor(0.7, 0.9, 0.1, 1.0);
gl::Clear(gl::COLOR_BUFFER_BIT);
}
window.swap_buffers();
}