#![deny(warnings)] /** * Full core GL, should compile * * GLAD: $GLAD --out-path=$tmp --api="gl:core=" rust * COMPILE: cp -r $test_dir/. $tmp && cd $tmp && cargo build * RUN: cargo run */ extern crate glad_gl; extern crate glfw; use glad_gl::gl; use glfw::Context; fn main() { let mut glfw = glfw::init(glfw::LOG_ERRORS).unwrap(); let (mut window, _events) = glfw.create_window(300, 300, "[glad] Rust - OpenGL with GLFW", glfw::WindowMode::Windowed) .expect("Failed to create GLFW window."); window.set_key_polling(true); window.make_current(); gl::load(|e| glfw.get_proc_address_raw(e) as *const std::os::raw::c_void); glfw.poll_events(); unsafe { gl::Viewport(0, 0, 300, 300); gl::ClearColor(0.7, 0.9, 0.1, 1.0); gl::Clear(gl::COLOR_BUFFER_BIT); } window.swap_buffers(); }